Jibble

Show Posts

You can view here all posts made by this member. Note that you can only see posts made in areas to which you currently have access.


Messages - Edgar_Espaa

Pages: [1] 2
1
Advanced Technical Forum / Re: Multiple languages.
« on: 30 Apr 2013, 13:37 »
Yes, now I Know and I understand!!! Thanks, moderator!

2
Advanced Technical Forum / Re: Multiple languages.
« on: 30 Apr 2013, 12:36 »
OK, solved.

At the end, it was much simpler than all this. A rookie error: AGS uses the font0 for the text of the dialog, and the font1 for text in screen... and that was the difference. I changed a line of script replacing the source without n by n supply and ready! It did not need to edit anything! Already said I, if there are Ñ's somewere, was that having them in another without having to edit! Jajaajaj. Thank you all for your help. See you soon with the DEMAKE!

3
Advanced Technical Forum / Re: Multiple languages.
« on: 28 Apr 2013, 22:26 »
Thanks. I'll try and I tell you how it's gone!

4
Advanced Technical Forum / Re: Multiple languages.
« on: 28 Apr 2013, 17:14 »
So then, what I have to do, also, is to edit the fonts... there isn't mode to move them from one place to another in, some way? Well, as I will be looking how can I do it... I have no idea to edit fonts, but will study it.

Thank!

5
Advanced Technical Forum / Re: Multiple languages.
« on: 28 Apr 2013, 14:05 »
Well, maybe I have understood well that topic, but I see that the problem of the German friend is that their sources are not included. But in my case, the sources of Spanish yes, them are included... the problem only exist in the options of dialogue, they are not recognized. So I have the fonts... are in my AGS, I don't need to import them: my problem is, alone, when on-screen text options.
Even when a text option is selected and the player said it, the fonts appear correctly.


Sorry if the problem is that I do not well understand the topic...

6
Advanced Technical Forum / Multiple languages.
« on: 28 Apr 2013, 13:24 »
Hi guys. First, sorry for my catastrophic English . I hope that you can understand, more or less, my text.

I am the Spanish guy who is doing the Curse of Monkey Island Demake. I am nearly to finish, but I have two problems/questions to be able to upload the demo finally.

The first, follow here:

I knowk that, today,  AGS has support for sources of the Spanish text. But as I've done, is to take the work that JackPumpkingHead had already done, so I've followed its Script, which does not have the options of language that brings the AGS 3.2. So, then, the question is this: with texts on screen, calling with "Say" commands , I have no problem, appear the spanish "ñ" and type symbols like "?". The problem appears in the Dialog options...: when I write the options in a Dialog, and then, they appear on screen, Spanish symbols appear as "!"... but once select the option of dialogue, and the text appears on the screen, "speaking" that's all rigth, sources are correct, just that commands "Say"... I was given several turns with all SCRIPT, but I don't finded the way to solve that.
I speaked with JackPumpkingHead, and he tell me that he used a little program of the AGS website called "font maker" he believe. So, Can someone take me a hand with this sources?. Since the commands SAY recognize Spanish sources, it should not will be have any problem with these sources in the Options Dialog.


My second question follows: There is an Italian boy who wants to translate the game. How could I throw in game in several languages? I have to make two different versions of the SCRIPT, (and, twon "games" so) or I can put some option at the beginning of game, like "Select your language". I understand that's possible. So, what are the steps to follow? First, to change the verbs of the ActionGuy, and then, all the rest of game texts...
And now, I wont to say something that it's not from this section, but let me to say that, if someone wants to translate the CURSE DEMAKE into English, it's the moment... There was a boy who volunteered to do this, but I had no more news from he. Anyway, I will say this it in the appropriate forum.

Thank you, and again, pardon my spanglish!

7
It could be, but I've actually made this game to practice, and find illustrators for the room's of my own script, in some time. Is that many things can be improved, yeah, but worse take me long time... so much for a game that, really, is not my real objetive... Let's say that this is a curriculum for artist search. It is true that hair salon gives a problem with size. However, when upload the demo, now you'll see as many other places if they are well. but yeah, everything can be improved... but unfortunately is not me well do the funds, but I do what I can.

8
A new video with the introduction. Next coming, i'll upload all work...

[embed=400,200]<iframe width="320" height="200" src="http://http://www.youtube.com/watch?v=Z0u8vEBbIx4" frameborder="0" allowfullscreen></iframe>[/embed]


9
Hello friends of the Forum. I have State disappeared long time for several reasons, including the death of a family member that I've been doing me charge personally. I've also been moving, looking for work, and I've finally... emigrated to Brazil!

I have been here a few days and I am adapting me. Many will think that I've abandoned the project but it is not the case, and although it took like 6 months without opening the AGS, soon I'll put me again with the subject. Not much than I'll upload the work I did with the DEMAKE of the Curse of Monkey Island, and somewhat later, I shall begin with my own project. I already had some painters linked with the project but I am afraid habrelo lost because of my forced retirement of the last 6 months. Nonetheless I hope soon restructure my project and get me hands to work.

With respect to the DEMO of the DEMAKE, I was about to subrila when I discovered that after the opening credits there is another introduction video... so once the DEMAKe adaptation of that video is finished uploading  all work...

I will back... a greeting everyone.

To purpose, thank you very much for the transcribed screenplay.I will be very helpful when to resume work.

10
These graphics are simply adorable!! I love the finish touch as you are giving. I wish I knew to do these pixelated graphics ... I'm a lover of them, and for my taste, I give you a 10!

11
Hi man. I'm sorry, but once your message is translated, I did not understand very well what you wanted to say. (Sorry but not much English control)

If I took that you to become responsible for the English translation of the DEMO, right?
And tell me something that you can do it simply if you pass 'rts' files. I looked inside the mother folder but I have not found files rts...

Not be very well if I've heard or what. In any case, the game is now being testing. Once delete errors that may be, I will climb already, because I am not going to do anything more (in fact have more than 2 months without advance)

The good news is that, although we now have not started, I have more or less a team and soon we are going to start with a real (still based on the Monkey universe) original project that I will open a thread in this forum.

However, with regard to the translation, once tested, I explain how or what you need, and I command you that you btranslate. There is also an Italian boy interested in traducirloa their language.
I have no problem, once of finished the DEMO, spending what you do need to be translated...

Thank you for your attention...

12
Many, many thanks, Josh!!

It took to read the message and come back to Forum because I'm changing of House, and just now my world's been around... but this is great news! I just write a message for this guy, so we'll see what happens. But already it is beginning to interest many people, so I hope that soon, I`ll start with the new project.
About the DEMAKE, just now I have assembled my computer (into some box, in the new home). They spend several days until it can again set, so for now you have to wait for this DEMO. In short, in any case, thank you, dear Josh.

Already will be uploading new news!           EdgarMonkey!

13
Hello friends!

I have good news for the project. A colleague has offered to make the MIDI music!

So I'll have to wait a little more to upload the DEMO, but everything is so you memberships with more finish when you download the DEMO.

She just send me a message and have not spoken with her, but by what I said in his message, she is eager to.

So soon we will have this DEMAKE with music!

Now I'll count...

14
       
Hey cool! These projects in the style of early 90's LucasArts are those who cause me more feeling. I know that there are things with a very worthy and amazing, quality with paragraphs graphics very elaborate and modern, but... no, everytime I see something like this, my sensitive fiber suffers... I love! The best of luck and you're already telling us more things, Italian friend!

15
[embed=400,200]<iframe width="400" height="200" src="
" frameborder="0" allowfullscreen></iframe >[/embed]

16
AGS Games in Production / Re: The Knobbly Crook
« on: 22 Jun 2012, 14:25 »
    
Well, this looks incredible!! I will have to closely follow your work!

Congratulations!

17
   
Hey, how cool! What a great painting has! I will tell you something...

Now... downloading DEMO!

18
AGS Games in Production / Re: Barely Floating
« on: 20 Jun 2012, 19:35 »
Hey, how cool! The story is completely original. Let's see where it goes!
I hope you to continue with the project because it may be something funny and original...
We want more information! Yuhuu!

19
AGS Games in Production / Re: The Journey of Iesir
« on: 20 Jun 2012, 19:21 »
Well, well, well, this is something quite amazing!

Hopefully soon have it in our hands!

20
AGS Games in Production / Re: Patchwork
« on: 20 Jun 2012, 13:40 »
   
Wow! What good is! The graphics are beautiful. I hope to play it soon, but for now, is clear that promises!

Very good project. Good luck!!!

Pages: [1] 2