Author Topic: Fribbeldib (first part)  (Read 5593 times)

peter

  • Posts: 476
Re: Fribbeldib (first part)
« Reply #20 on: 19 Dec 2011, 13:42 »


You have finished it! Maybe you can write a walkthrough :)

Fribbi

  • Posts: 197
Re: Fribbeldib (first part)
« Reply #21 on: 19 Dec 2011, 17:18 »
Noooo please god noooo don't let me play that sudoku color horror puzzle again. ...just kidding.

I don't know.   ::) I think MrCheminee the author of the game is the best man to do that. ;)





Khris

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Re: Fribbeldib (first part)
« Reply #22 on: 20 Dec 2011, 19:44 »
I'm stuck:

Spoiler: ShowHide
  I fixed the fan but can't give it to the bum(?).
 I haven't found the rope or cellphone yet.
 What do I give the baker? I guess I need money first but I can't withdraw any.

Fribbi

  • Posts: 197
Re: Fribbeldib (first part)
« Reply #23 on: 20 Dec 2011, 22:09 »
I'm stuck:

Spoiler: ShowHide
  I fixed the fan but can't give it to the bum(?).
 I haven't found the rope or cellphone yet.
 What do I give the baker? I guess I need money first but I can't withdraw any.


I have forgot what it was , what you have to give the baker. ...sorry. :-[

Since you haven't got the doug bean can from the baker and used it yet you can't do anything to the bum.

Cellphone is under the bed in your home.  ;D

The rope can only be found after you get rid of the dog.


Tell me next what items do you have now so I can figure out  for you what you should do next.

Khris

  • Posts: 10,676
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Re: Fribbeldib (first part)
« Reply #24 on: 20 Dec 2011, 22:23 »
Thanks!

Spoiler: ShowHide
 I found the rope and cellphone, tied the rope to the bike & car. I also have: disc man, working fan, keys, wallet, note, blanket, cashcard.


I'm also pretty sure I've exhausted all dialogs for now.

MrCheminee

  • Posts: 115
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Re: Fribbeldib (first part)
« Reply #25 on: 21 Dec 2011, 12:15 »
@ Khris.
Spoiler: ShowHide
 Maybe the baker needs something to repair the 'sleep function' on his hat...


Spoiler: ShowHide
 What can you find to attach the hat to his head?


Spoiler: ShowHide
 Perhaps you can find something at home between your bureau accesoires.

Khris

  • Posts: 10,676
  • having to deal with what games are going through
    • Lifetime Achievement Award Winner
    • I can help with play testing
    • I can help with scripting
    • I can help with translating
    • Khris worked on a game that was nominated for an AGS Award!
Re: Fribbeldib (first part)
« Reply #26 on: 21 Dec 2011, 14:56 »
Thanks again, still stuck though:

Spoiler: ShowHide
 The bar is empty except for the guy with the bike. Talking to the guy in the car doesn't lead anywhere, I have only two options left that don't do anything (about the car, leave conversation).

Halp...? :)

MrCheminee

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Re: Fribbeldib (first part)
« Reply #27 on: 21 Dec 2011, 16:08 »
Do you remember what his wife is looking for?

Khris

  • Posts: 10,676
  • having to deal with what games are going through
    • Lifetime Achievement Award Winner
    • I can help with play testing
    • I can help with scripting
    • I can help with translating
    • Khris worked on a game that was nominated for an AGS Award!
Re: Fribbeldib (first part)
« Reply #28 on: 21 Dec 2011, 16:45 »
I completely missed the

Spoiler: ShowHide
drawers.


Finished it.

azerty

  • Posts: 30
Re: Fribbeldib (first part)
« Reply #29 on: 03 Nov 2012, 06:30 »
What to do with the baker?

Inventory: wallet, keys, card, letter, discman, table cloth, cheese slicer, phone, fire book, kid cap, working ventilator, glove

Could not find any use for these items, even after reading every post in this thread.

MrCheminee

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Re: Fribbeldib (first part)
« Reply #30 on: 31 Jul 2013, 17:36 »
Azerty:


@ Khris.
Spoiler: ShowHide
 Maybe the baker needs something to repair the 'sleep function' on his hat...


Spoiler: ShowHide
 What can you find to attach the hat to his head?


Spoiler: ShowHide
 Perhaps you can find something at home between your bureau accesoires.