I don't know where you get the idea Tim Schafer is rich. What game made him rich? It wasn't Psychonauts, or Stacking, or Costume Quest, or Sesame Street....was it Brutal Legend? The game had pretty disappointing sales in comparison to mainstream titles- not terrible but definitely not enough to make Tim Schafer a billionaire fatcat. As far as doing what we do every day, I don't know anyone around here besides Mark Lovegrove and Dave Gilbert who runs or plans to run a professional video game company. Because that's what Tim Schafer does. This is a smaller project, and you forget Ron Gilbert is also working on a separate Double Fine game that didn't use Kickstarter. Not to mention the fact that they probably have unannounced projects that they put money towards, or the fact that they always got backing from publishers for their previous games. It seems like you're assuming Schafer is a rich fatcat just because he's getting so much exposure, and because he rose such a huge number in his fundraiser, but he's not getting exposure because he's rich and can buy it, he's getting it because people respect his creativity and his output. He got so much from the fundraiser because people love his work and want to see him succeed. Simple as that. He didn't expect any more than 400k, and he didn't ask for more than 400k. He has no reason to give the remainder back when people WANTED HIM TO TAKE THE MONEY AND USE IT. As an adventure game fan, I don't see any reason for this to "sicken you". Tim Schafer is the lead of a small company, and this 3.4 mil is barely a scratch compared to the budgets most professional games require nowadays. He's not the devil.