Jibble

Author Topic: Patchwork  (Read 7192 times)

Crimson Wizard

  • Posts: 8,794
    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
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Re: Patchwork
« Reply #20 on: 25 Jan 2013, 08:34 »
I really love the art in this game, but I think it has few scaling/perspective issues. In the first room the scientist looks tad too large for the background (or vice versa), compared with the door or the desk, for example. Also, when crossing the bridge in the fantasy world he scales down too fast, in my opinion.

The story progression and dialogs feel hastened. It's like "I will test my teleport now -- boom! -- what? a green-skinned creature??? i must be dreaming - no you don't, i am real - oh? ok then, nevermind, i gotta fix my machine now" :).
« Last Edit: 25 Jan 2013, 08:37 by Crimson Wizard »