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Author Topic: How to turn character on? AGS 3.3.0  (Read 652 times)

Gribbler

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How to turn character on? AGS 3.3.0
« on: 11 Mar 2015, 11:42 »
I have a character which I want to move at the beginning of the scene.

Code: Adventure Game Studio
  1. function room_AfterFadeIn()
  2. {
  3. StartCutscene(eSkipESCOnly);
  4. Wait(150);
  5. cBlank1.Walk(296, 567, eBlock, eAnywhere);
  6. Wait(50);

When I run the game in AGS 3.3.0 I keep getting the message: "Character is turned off and cannot be move". The code worked fine in AGS 3.2.1. Did something changed for the "Walk" in newer AGS version?

Cheers,
Grib

Slasher

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Re: How to turn character on? AGS 3.3.0
« Reply #1 on: 11 Mar 2015, 11:50 »
Do you have 'ShowPlayerCharacter' turned to false in that room's properties?

Gribbler

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    • Gribbler worked on a game that was nominated for an AGS Award!
Re: How to turn character on? AGS 3.3.0 [SOLVED]
« Reply #2 on: 11 Mar 2015, 11:59 »
I do :D Thanks Slasher!

2-year break from coding :)

ThreeOhFour

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Re: How to turn character on? AGS 3.3.0
« Reply #3 on: 14 Mar 2015, 22:13 »
Send them naughty text messages while they're at work. :=