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Author Topic: Game Released: Radiant Miss Marie & The Clock That Stopped Ticking  (Read 2399 times)

AJA

  • Posts: 817
    • AJA worked on a game that was nominated for an AGS Award!
Hello, you guys! It's been a while since my previous adventure game. I know most of you have been anxiously awaiting for my next project!

*crickets*

Well, that still doesn't change the fact that we made a quick little point & clicker in roughly six days with a team of four. So here it is:


Made with Unity using Adventure Creator, created by Chris Burton, ICEBOX Studios (IceMan).

It's a short one so if you have a couple of minutes you want to spend doing some mysterious adventuring, this is the game for you!


Let us know what you think! ;D
Thanks!

Radiant

  • Posts: 5,234
  • Return once more to the Two Kingdoms!
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    • Radiant worked on a game that won an AGS Award!
    •  
    • Radiant worked on a game that was nominated for an AGS Award!
But my name isn't Marie... :confused:

Yitcomics

  • Posts: 124
You know what?,normally I stay away from games that are too short,I don't know I just feel they're too short to be bother with(anyone else feels the same,maybe its just me).
But i'm also a sucker for mystery game so........SIGN ME UP! :grin:.
« Last Edit: 14 Jul 2015, 15:19 by Yitcomics »

selmiak

  • Posts: 3,877
  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
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    • selmiak worked on a game that was nominated for an AGS Award!
It's nice.
What sucks about unity is the random scrolling of the room, like when checking out the longcase clock and its clockface, this made me dizzy. And it also sucks that I suck at solving probably the last puzzle, the huge clock puzzle.
Spoiler: ShowHide
does the AM/PM (on the work schedule) have anything to do with solving it?
I managed to set the huge clock to 6oclock and 8oclock, no idea if am or pm though


there is also an annoying buzzing noise over the happy cheerful soundtrack, but maybe this sound is explained after solving that puzzle I'm stuck on...

AJA

  • Posts: 817
    • AJA worked on a game that was nominated for an AGS Award!
Selmiak,
Spoiler: ShowHide
There's one more exact time mentioned in the notes you've picked up.

Sorry about the scrolling issue. I'll have to keep that in mind for future projects.


But my name isn't Marie... :confused:
It will be once my lawyers are done with you!

selmiak

  • Posts: 3,877
  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on a game that was nominated for an AGS Award!
thanks for the hint AJA, that totally slipped my attention :P
finally I found what I was looking for. Not to spoil anything, I'm just glad we have harmless glowmaterials nowadays ;)

Eric

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This game was beautifully illustrated, well animated, nicely put together given the time frame, and had solid graphics and GUI. It still broke my heart knowing how mostly true the story is.

Yitcomics

  • Posts: 124
Finished it yesterday,just like what eric said it's nicely done for a 6 days game.I can't even finish my background in 6 days (sniff :~( )
« Last Edit: 16 Jul 2015, 10:05 by Yitcomics »

AJA

  • Posts: 817
    • AJA worked on a game that was nominated for an AGS Award!
Thanks guys!

The horrible real life events that inspired the game were definitely worth making a game about.


I can't even finish my background in 6 days (sniff :~( )

The key to making a game in one week is starting strong and then just constantly dropping your quality standards as the week progresses. Plus insanity, lots of it. :)


Fitz

  • Posts: 793
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    • Fitz worked on a game that was nominated for an AGS Award!
Insanity I'm all too familiar with -- but quality-wise, I tend to do the polar opposite. As a result of which my most recent MAGS entry turns one year old next month (laugh) And still looks kinda meh.

And I, for one, was actually waiting for something new from you guys. Barely Floating was great -- and this new release delivers, as well. Loving the art direction, too. It makes me neon green with envy!

AJA

  • Posts: 817
    • AJA worked on a game that was nominated for an AGS Award!
Haha, thanks, Fitz! Really glad to hear it. :)